Entries Tagged as 'MMO'

Thursday, November 20th, 2008

Virtual Stories in Real Life Settings

We have come a long way since cardboard cutout VRML back in the 90s. It is interesting to watch a revolution take place at the moment in Mixed Reality and one particular subset, augmented reality. I produced a compilation of various activities in a short video at the bottom of this post but before that, [...]

Wednesday, September 17th, 2008

No Laughing Matter, a New World - Next Island

I am tracking approximately one major virtual world service/company appearing every two to three weeks at the moment. The latest kid on the block launching later this year is ‘Next Island‘  - “Live Your Fantasies in a Virtual World”. It is basically a social virtual world front end/element to one of the first SVWs, Entropia. [...]

Monday, September 15th, 2008

MMORPG Fun!….Psych

Griefing in WoW - image from thegrief.org
An article by Christian Nutt posted on both Gamasutra and Worlds in Motion covers a discussion at AGDC between MMO community managers and psychologists on unpleasant behavior in MMO environments, the why’s, wherefore’s and possible solutions.
Now I’m a psychology student (so I’m probably coming at this from the wrong [...]

Tuesday, July 8th, 2008

Social Virtual Spaces start invade the Worlds of Google and Facebook

I have mentioned several times in this blog about the next big steps in the metaverse and two of my key points spring to mind, 1) Integration with existing online ‘life’ tools and 2) a company with super deep pockets, Google. So without much fanfare or pomp or circumstance ‘Lively - perpetual beta‘ was sneakily [...]

Wednesday, June 4th, 2008

Age of Conan - another WoW challenger?

There have been many MMOGs that come and go and initially appear to be contenders out to take a slice of the 65% of the market share that World of Warcraft has in online games arena. Blizzard are making around $500m per year in clear profit from their subscription model and a similar amount in [...]

Sunday, April 13th, 2008

Three weeks later the body as game interface

I bought a Vuzix VR920 (3D slick glasses) the other day and can now experience World of Warcraft and Second Life amongst hundreds of other virtual worlds in 3D at 1024 resolution. This has an in built 3 axis gyro type control - so as you move your head the view changes naturally - what [...]

Saturday, April 5th, 2008

How to Survive a Zombie Apocalypse

Just for fun, for all you LAMP’ers who are movie makers and game designers, here is a fascinating article on how you should arm yourself to survive a zombie apocalypse if ever needed for your project…
Step one, Know Your Zombies.

The idea of the zombie derives from Voodoo lore. Voodoo (or voudou or vodun) is [...]

Monday, March 10th, 2008

Vale - Gary Cygax (1938 - 2008)

We lost a big name in the gaming industry on the 3rd March 2008, Gary Cygax. If it wasnt for the vision of this man, pretty much every role playing game be it analog or digital, would not exist. He created the enthusiasm and the culture surrounding the whole role playing genre, which ultimately has [...]

Monday, March 10th, 2008

Mixed Reality, Mini ARG - “Old Forest”

A cross-post from the main LAMP blog cause this is cool…
A mini ARG (Alternate Reality Game) with virtual world parallel components as part of the 8th LAMP residential in Marysville, Victoria Australia.
We have been running LAMP residential workshops for nearly 3 years now and on the first day we normally run a team bond/building game. [...]

Wednesday, January 30th, 2008

Second Skin, Tantalising Trailer

Been waiting for a definitive documentary on the phenomena behind the vast swathes of humanity moving into Social Virtual Worlds and MMOGs and this looks like it. A trailer has just been posted on YouTube and already got 23 000 hits in a day, a feat in itself, and it looks like it tackles the [...]