Entries Tagged as 'Culture'

Thursday, July 24th, 2008

Basic ‘real time’ Lip Sync Arrives in Second Life

Its been a long time coming but finally the new Second Life client 1.20 has a new advanced feature hidden in its client/debug menus (advanced/character/enable lip sync) - the ability for the mouth to move roughly in time with the live voice passing through the avatar. Combine this with the already included gestures and you [...]

Monday, June 23rd, 2008

Another üBERGroovy LAMP project launches 25 June 2008

Over half of all the LAMP projects are in or have been produced to audiences now. üBERgroover.tv was a project that came into our 4th residential on Milson’s Island in 2006 and we have just heard from ex-AFTRS student Tina Lymberis, it’s driving force, of the official launch and plans to take on the world. [...]

Thursday, May 15th, 2008

Event Sydney Writers Festival: Troupe Second Life New Writing

Literature and New Media: trope – promoting new writing in Second Life
www.trope.net.au
When/where: Thursday, 22 May 2008, 12pm – 2pm, Bangarra Theatre, Pier 4/5, Hickson Road, Walsh Bay

trope is a new space in Second Life promoting creative writing in virtual environments. The roundtable features trope’s creators alongside writers selected for the first iteration, discussing the [...]

Sunday, May 11th, 2008

Real or not Real… The effect of Digital Media…

The following clip you are about to see has a Ripley’s Believe it or Not feeling to it. Apparently its straight unedited footage taken from the CCTV of Raffles Place Tower building in Singapore.
It was posted on the internet a few weeks ago and like a piece of viral media, has completely overwhelmed the asian [...]

Sunday, May 4th, 2008

Yearly American Television Watching Equals 2,000 Wikipedias

Clay Shirky, author of Here Comes Everybody: The Power of Organizing Without Organizations, has a fascinating post on his blog about the sheer amount of brain power invested in television and, in specific, the amount of time we spend watching advertisements. According to Shirky, Americans spend the same amount of brain power watching television advertisements [...]

Thursday, April 17th, 2008

If you dont play video simulations, your at risk

Very interesting research from Lawrence Kutner and Cheryl Olson who have just researched for ($1.5Mill US) and written a book called “Grand Theft Childhood” which makes the claim that rather than video simulations (games for the oldie readers) being about social rejects the actual opposite is true. Those children who are not exposed to playing [...]

Wednesday, April 16th, 2008

Social Networking 101 for morning TV audiences

I just captured and uploaded to YouTube a TV show (yes they are still going!) this morning featuring Australia’s leading social network strategist and social network hostess with the mostess, Laurel Papworth - also occasional LAMP mentor and speaker!.
Also featuring Aussie K (who has 102 000 MySpace Friends) they both talk with David and Kim [...]

Saturday, April 5th, 2008

How to Survive a Zombie Apocalypse

Just for fun, for all you LAMP’ers who are movie makers and game designers, here is a fascinating article on how you should arm yourself to survive a zombie apocalypse if ever needed for your project…
Step one, Know Your Zombies.

The idea of the zombie derives from Voodoo lore. Voodoo (or voudou or vodun) is [...]

Tuesday, March 25th, 2008

Digital Fiction from Penguin Books

Some of the UK’s best young novelists are working with computer games designers to create digital short stories, each inspired by a classic work of literature though featuring games, blogs and web tools. Six digital fiction stories are being released over six weeks.

Monday, March 24th, 2008

Theres a Problem with Aussie Films

Not really cool more enlightening, but Tim Smith a student (ex?) at AFTRS sent me this YouTube link that gets Aussies talking about Australian films and how relevant they are to them. It speaks for itself.

http://www.youtube.com/watch?v=KiCvLFgsbN8