Entries Tagged as 'Augmented Reality'

Thursday, November 20th, 2008

Virtual Stories in Real Life Settings

We have come a long way since cardboard cutout VRML back in the 90s. It is interesting to watch a revolution take place at the moment in Mixed Reality and one particular subset, augmented reality. I produced a compilation of various activities in a short video at the bottom of this post but before that, [...]

Monday, October 6th, 2008

SKATEBOARDING FOR REAL IN WORLD OF WARCRAFT

AFTRS is running two new cool Graduate Diploma courses starting in Feb 2009 in Virtual Worlds and Games Design and we have had a few open days at the new building at the Fox Entertainment Quarter to excite and inform. For the last one we did a fun, little experiment and composited (green screened) visitors [...]

Tuesday, September 2nd, 2008

Tightly Mashing Computer Graphics and Music - Animusic

I have the DVDs of this wonderful combination of music, Computer Graphics and imagination. It is great to see these popping up over Social Video sites as they are a fascinating example of how taking two often disparate ideas can be combined to make something much more than the sum of its parts. You can [...]

Monday, August 11th, 2008

MySpace becomes Ultrarealistic LivePlace - or pixel smoke & mirrors?

Hat ‘tweet’ tip to Pavig Lok for pointing me at this Tech Crunch for this story and spectacular video over on BlipTV of a new social virtual world that takes real time, multi user worlds to a new level of realism (well minus the smoke and mirrors in this clip). The footage below feels quite [...]

Thursday, July 24th, 2008

Basic ‘real time’ Lip Sync Arrives in Second Life

Its been a long time coming but finally the new Second Life client 1.20 has a new advanced feature hidden in its client/debug menus (advanced/character/enable lip sync) - the ability for the mouth to move roughly in time with the live voice passing through the avatar. Combine this with the already included gestures and you [...]

Tuesday, May 20th, 2008

Emergence Emerges on YouTube

A project that went through the LAMP treatment in 2006, Emergence from the Synarcade production team, has posted a short documentary mostly about the performative aspects on YouTube (embed below). They already had a successful live show but during the LAMP residential they concentrated on a virtual world parallel version alongside the live performance, interactive [...]

Sunday, April 13th, 2008

Three weeks later the body as game interface

I bought a Vuzix VR920 (3D slick glasses) the other day and can now experience World of Warcraft and Second Life amongst hundreds of other virtual worlds in 3D at 1024 resolution. This has an in built 3 axis gyro type control - so as you move your head the view changes naturally - what [...]

Monday, March 10th, 2008

Mixed Reality, Mini ARG - “Old Forest”

A cross-post from the main LAMP blog cause this is cool…
A mini ARG (Alternate Reality Game) with virtual world parallel components as part of the 8th LAMP residential in Marysville, Victoria Australia.
We have been running LAMP residential workshops for nearly 3 years now and on the first day we normally run a team bond/building game. [...]

Wednesday, March 5th, 2008

The Richest Mobile Platform Ever?

We have been using our iPhones to do some strange things here at LAMP over the past months. Most of the coolest apps come from the very active community of developers already delivering some great apps via the installer application that runs on unlocked iPhones. Some of us are remarkably running PlayStation 1, Nintendo Entertainment [...]

Tuesday, February 19th, 2008

Uncanny Valley 2.0 - Faces in Games take a leap

Just spotted at GDC08 this incredible system for bringing very realistic facial animation into games engines and social virtual worlds. It is called MOVA and uses spaced multiple cameras versus motion sensors to map a face actor in real time using a total of 100 000 polygons. But enough about the tech, the proof is [...]

Wednesday, February 13th, 2008

What Have you Got against my Bot!

I find this really interesting and a portent of the future. I am sure you remember the context to the films Bladerunner, chasing down sneeky renegade bots. Then there was AI with its ‘Flesh Fair’, destroying robots, then the agents in Matrix, what is real and who is not etc: All come from many years [...]

Tuesday, February 5th, 2008

What’s the Killer ‘Mixed-Reality’ App?

OK a ‘give us your comment’ competition. Below an oldie but goody clip from CeBit 2006 but what do you think is the main killer application for this particular synchronous interface? - (no sneaking ideas by reading the hundreds of comments on it’s YouTube page!).

Sunday, February 3rd, 2008

CES 2008 Las Vegas - Second Life takes the next step..

Well, it was going to happen eventually, But I never thought it would be 2008..A small company from Yokne’am in Israel, called 3DV Systems has developed a unique patented technology which enables cameras to capture the depth dimension of objects in real time, high speed and very high resolution, using low or no CPU [...]

Tuesday, January 29th, 2008

Mashing Virtual Worlds with the Real World

We are very interested in Mixed or Cross Reality advances at the moment at LAMP. Over the past 6 months there have been some great trials and even a few commercial enterprises set up including Total Immersion. But a couple of trials caught our attention in the last couple of weeks. The first (virtual into [...]